Omfg!
When you use the liquidificator, a song from the Neverhood Chronicles is there! You know the best game of all times!
Omfg!
When you use the liquidificator, a song from the Neverhood Chronicles is there! You know the best game of all times!
Indeed!
Hey!
Hey! Krin! Dude! Havn't seen you in a while!
Could you please spend less time on making these (un-important) small games, so you will have more time to focus on making Sinjid 2?
It's been about 5 years I am waiting for that sequel and it is not yet in the horizon! Man, it was one of my favorite childhood games! I will cherish you forever if you make Sinjid 2 ;)
suprisingly addictive!
Way to go on making such an addictive game. This game also have a clever button layout.
I have found a few issues though:
-While jumping from cars' rooftops, you can't jump to the car behind you. You could have made the "jump on roof" button exclusive to the spacebar so the down arrow could be used to jump to the car behind you.
-After jumping across about 2 or 3 cars infront of your original car and trying to jump across another car infront of you, for some reason you jump to the car behind you. I have found this very annoying.
I think you are an amazing creator,
Not because of the game's amazing graphics, but because of the worlds and stories you create. Also the game reminds me my favorite old game, The Neverhood Chronicles. Good luck in your career!
This game is brilliant!
The whole "The more far you are from the center, the less high you jump" thing is like a brand whole new world with it's own unique physics you have created, and which could have been our world in other circumstances (I heard something about that our physics were "chosen" right after the big bang), or it can exist in other dimensions, or other cool phyosophycal things. It is also fun.
"The maybe first ever complete TD game"
(in terms of overall game design and completeness).
way to go!
Man, you continue delivering great jokes.
I really liked this game!
Greatly fitting music- 10.
Great artwork- 10.
Good gameplay- 9. It was especially good when the balls and hammers showed up. But it could have some more variety and special stuff like bonus levels, etc.
Game design- 8. It was a bit too long, and without any satisfiying reward like achievments.
Keep it up.
I think you have ment to write "go" and not "to!".
also this game has so much bugs and lags, and uncomfortable controls and weird engine, The sliding makes you very slow, any small bump in the grounds makes you fall, etc. All of that are making it not such a great game.
A very good defence game
However, I have a few comments:
Making a game colorful may make it better, but this was too colorful. I mean, blue and pink tanks, come on!
There were alot of unrealistic physics- for example, the position where the bullet hit the tank, affected the course where the enemy tank slided to alot more than from where you shot the bullet, which is the other way around in real life. Also the tanks started sliding like it was ice, you should reduce that.
Other than that it was a very good game. A campaign would make it even better, because it will give the player a reason to continue playing.
Male
Israel
Joined on 4/2/08